
You will need to defend your position thus deviating from your desired racing line both when turning and when on a straight. You can't overcook your car and you can't strip your tyres bared.

Real racing is another kind of beast though. It is 100% racing to 100% of the car and the circuit capabilities, which comes with all the challenges that racing to the edge entails. No need to disrupt your braking patterns. You don't ever need to consider taking a corner through anything other than the ideal racing line. I mean, you don't have to consider component wear or tyre degradation. Time Trial is as an "on rails" racing experience as it gets. Just a couple things you should keep in mind. As good of a starting point as any, really. Taking a TT setup as a starting template is ok. And the good thing with it being a game, you can test the limits in every corner to find out exactly how fast you can go. Find a couple of hundreds in one place and a tenth in another and so on and when you do you can gain a few seconds each lap. Slow tracks like Monaco are extreme in this way, there's time to find in every single part of it. Slowly getting closer to those top times. Only today by chugging in laps on Silverstone in TT I've improved my laptime by 1 second and I know I can find even more time since I'm starting to feel the track and where I can find it. I've gained half a second alone on certain tracks by changing to a setup in the top 5 on TT. The way I look at it is if that person can do that time with that setup, then I'll make it work. Some will say that a certain setup will not benefit you because it requires a different driving style then yours.

Try it out and save it for use later when back at that particular track. The best thing to do is go into TT and load a setup from someone in the top 10.
